Jonathan Baldwin is an artist who lives in Los Angeles. He makes cool stuff: videos like Rice Dish, rpg-like photo stories and Fear and Loathing: The Board Game.
At this point, no one has actually played the game yet. It's not exactly a board game you'd play at a dinner party -- it might even take more concentration than Risk. But keep checking his Web site -- someone might post a video of the game being played ... if anyone buys it, that is.
Playing is quite an adventure in and of itself. In fact, check out the rules:
1. Players donate $10 to a pot which will go to the winner (first person to finish).
2. Roll the die to see who goes first -- it's not clear but we assume whoever gets the highest number goes first.
3. First player rolls and moves their game piece to either a yellow spot, where you pick up a dosing card and measure your drugs (see below for a list), or to a blue spot, where you pick up a blue card and find out what kind of adventure you're going on (designated driver needed), or a red spot, where you pick up a red card to find out what kind of task you'll need to complete.
The game pieces resemble a peyote button. The game's "drugs" include phenethylamines, tryptamines, stimulants, depressants, hallucinogens and inhalants. You'll also find empty gel caps, lighters, petri dishes, sugarcubes for absinthe and a shot glass inside the case. The glass pipe and scale are not included due to legal issues.
Challenges a player may be asked to do range from "Have your sitter drive everyone around until you find a hitchhiker or transient. Offer him a ride. During the drive start saying whatever comes to mind in the loudest voice possible while faking muscle spasms." to "Speak only with a kazoo until it's your turn again."
Red card challenges seem simple but they would be difficult for a person hopped up on "drugs". For instance, they might have trouble trying to "Program the DVD or VCR player" or attempting to "Replace a lightbulb."
Whether or not you think this game would be perfect for you and your friends to take on, it might be tough to get your hands on one -- there's only one available and it'll run you $2,500. If you do happen to get this game somehow -- let us know. We want to know how it really works.








